World of Smog
When I think of Steam Punk style artwork, I drift to giant gears, obviously steam, top hats, floor length dresses, steam, brass, lanterns, cool monocles, and mystery. The game I call SMOG has seemingly all of these key components.
The Queen of England has requested that the major investigatory clubs send their most daring people into the heart of the World of Shadow, and bring back the four artifices of the other world. Continue reading The World of Smog, On Her Majesty’s Service Review
This is not a remake of Risk. Imagine a world where the German Army discovered Alien Technology and used it to enhance themselves. All of a sudden Alien Technology is popping up across the world, and instead of the Allies winning the War, the battle is still raging.
Dust answers this question with a huge box full of plastic and cardboard. This is a 2-6 player tactical, area control, victory point, dice chucking game.
Continue reading Dust Review
Have you ever wanted to be a Gangster? Running the night to night affairs of a large syndicate on the verge of overloading a City. Mobster Metropolis offers its players this an unique gaming experience into this dark and mysterious underworld.
Continue reading Mobster Metropolis – Backer Perspective
I have yet to do a Ticket to Ride review, and while this could have been the moment I did, I felt that my time was better spent discussing why I liked this game.
Have you ever horded? I don’t mean taking weird items that no one wants an amassing them within your closets and attic, but rather the hording of valuable items to give yourself a distinct advantage. This is how I have played Ticket to RIde since the first time I played it with my parents back in 2006.
Continue reading Ticket to Ride
The idea – Constructing a Boardgame
This is where it all starts. You have an idea for a game, but you have no clue of where to go now.
Many people will grab a notebook and not down a torrid of flowcharts and movements, but this is where it ends. Some will Frankenstein other games to help them create the prototype of their new game.
Continue reading The Idea